.jump_flag?

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.jump_flag?

Postby redrum » Mon Feb 13, 2012 3:33 pm

Hey guys,

Having an issue with the .jump_flag.
I'll be standing there on the ground not even moving, and my .jump_flag will randomly show various numbers, 90% of the time it's showing 0, but about once every few seconds it'll give me a random reading like I was jumping or falling??

Any ideas? Thanks.
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Re: .jump_flag?

Postby Cobalt » Mon Feb 13, 2012 4:44 pm

Could be a setsize problem with the model or perhaps the movetype_step. I am still debugging something I did with my code that is enlarging the
size of the player model at spawn...the engine always says its a stuck entity and tries to restore its old origin. Could be something the engine is doing too, if its not positioned right in the world....depends on the engine.
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Re: .jump_flag?

Postby redrum » Mon Feb 13, 2012 5:03 pm

Hmmmmmmm.
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Re: .jump_flag?

Postby redrum » Tue Feb 14, 2012 3:31 am

Nope, that wasn't it. Any other ideas?
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