I have this Quake mod I'm working on called Qung Fu with a completely remade ranger model(except for the texture).
Currently there is run,jump,idle and punch animations though I am no good at QC.
I had someone help me out this far but they're very busy so I turned to the Inside3d gang for assistance.
The run animation is slightly off, I can't figure out how to fine tune the player.qc for either run or jump
animations. There is no actual animation tied to jumping yet but when the player jumps he is supposed to do a front flip.
I have my model's frames mimicking the original player.mdl except I use dummy frames for unused animations(all jump flip frames)

Here is an in-game video demonstrating what I have so far.
YouTube Video Link
[ihttp://www.youtube.com/watch?v=v00IK7Gw4n0
Can someone help me with player animations? Thank you!