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InsideQC Forums • View topic - Darkplaces setattachment in First Person?

Darkplaces setattachment in First Person?

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Darkplaces setattachment in First Person?

Postby Mexicouger » Sun Jul 29, 2012 9:53 am

Is this not possible? I can't seem to use tags in first person. When I spawn an entity on a tag for MD3 in first person, it goes straight to world '0 0 0'.
Am I trying to do something not possible, or how do I do it?
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Re: Darkplaces setattachment in First Person?

Postby Spike » Sun Jul 29, 2012 10:52 am

the player is an entity just like any other, but its worth noting that its normally skipped over.
however, DP still needs to add it for mirrors+shadows+etc, so I've no idea how it could not be a valid target for tags.

does cl_movement 0 fix anything?

Either way, you're probably better off using the entity .viewentityforclient extension/field instead, as a way to directly attach entities to the view (for view bob and stuff too). Better off, that is, if making a second viewmodel really is your aim.
.
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Re: Darkplaces setattachment in First Person?

Postby Seven » Sun Jul 29, 2012 1:06 pm

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