Recently I found a tutorial,how to do transition between levels with saving parameters
its good thing,I'm very interested in it
i really dont know how its works
I load the map with:
{
"classname" "info_player_start"
"targetname" "default"
}
ok,player spawned,I'm going to go to the next level with:
{
"classname" "trigger_changelevel"
"spawnflags" "1"
"map" "lvl2.spawn"
}
lvl1.gip saves
but when loading i see "startspot is not a field" and Host_Error:Program Error