Source file: progs.src
outputfile: ../progs.dat
compiling defs.qc
compiling botit_th.qc
compiling func.qc
compiling floater.qc
compiling subs.qc
compiling fight.qc
compiling ai.qc
in function FindTarget (line 304),
ai.qc:316: warning: 'FindTarget' should return float
compiling combat.qc
compiling items.qc
in function PlaceItem (line 22),
items.qc:33: warning: droptofloor: Too few parameters
defs.qc:375: droptofloor is defined here
compiling rankings.qc
in function msgUpdateNameToPlayer (line 57),
rankings.qc:335: warning: msgUpdateNameToPlayer: contains unreachable code
in function msgUpdateColorsToPlayer (line 60),
rankings.qc:354: warning: msgUpdateColorsToPlayer: contains unreachable code
in function msgUpdateFragsToPlayer (line 63),
rankings.qc:373: warning: msgUpdateFragsToPlayer: contains unreachable code
compiling ccam.qc
compiling weapons.qc
compiling world.qc
compiling client.qc
in function FindIntermission (line 237),
client.qc:274: warning: FindIntermission: not all control paths return a value
in function ClientKill (line 54),
client.qc:517: error: Unknown value "else".
client.qc:517: warning: Expected punctuation
client.qc:517: warning: Expected punctuation
client.qc:517: warning: Expected punctuation
client.qc:517: warning: Expected punctuation
client.qc:517: warning: Expected punctuation
client.qc:517: warning: Expected punctuation
client.qc:517: warning: Expected punctuation
client.qc:517: error: expected ;, found if
in function ClientObituary (line 6),
client.qc:1864: warning: zufall duplicate definition ignored
client.qc:1505: zufall is defined here
client.qc:1901: warning: zufall duplicate definition ignored
client.qc:1505: zufall is defined here
************ ERROR ************
Errors have occured
Error in client.qc on line 1919
Curious as to the reason why this keeps giving me a compile error.
Am i supposed to place Zufall in new brackets?
