Was wondering is there a difference between :
entity THIS;
and
THIS = spawn ();
?
From what I have seen, you can assign THIS paramaters with just it being a global float, such as THIS = THAT; etc
....so I was believing merely floating it globally was like spawning it, but I guess spawn () means its now a dynamic entity and therefore can be removed?
Lets say we walked the ent list via prvm_edicts ....would we see the the global float listed or no? Is the flobal float considered a static ent? Id think no, because we can assign it paramaters via qc....