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InsideQC Forums • View topic - (Noob) Issues Compiling PSP Quake v1.1

(Noob) Issues Compiling PSP Quake v1.1

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(Noob) Issues Compiling PSP Quake v1.1

Postby LonePossum. » Sun Jan 31, 2010 6:48 am

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Postby Team Xlink » Sun Jan 31, 2010 8:42 am

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Postby LonePossum. » Sun Jan 31, 2010 10:26 am

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Postby Baker » Sun Jan 31, 2010 11:41 am

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Team Xlink » Sun Jan 31, 2010 6:08 pm

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Postby LonePossum. » Sun Jan 31, 2010 10:51 pm

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Postby Team Xlink » Mon Feb 01, 2010 1:38 am

Actually make clean did work. That is what it is supposed to do.

It deletes all of the .o files.

More often then not you should use make clean, some say always use it before you compile.

Some changes what do anything or some code might not give errors but it doesn't function because it should have given errors but it didn't because you didn't use make clean.

For your menu question.

I would suggest looking through the menu.c file to see how things work because it is relatively simple and easy to understand once you look through it because each menu (Main menu, multiplayer menu, options menu etc) Is done in a similar matter.

You could also look at Kurok's menu file because it also does what your asking.

I will write up a tutorial on how to do it right now anyways.

EDIT: I made the tutorial and here it is:
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Postby LonePossum. » Mon Feb 01, 2010 8:49 am

Thanks, Posted my thoughts on the topic, in the topic.
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