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InsideQC Forums • View topic - hmm need some help

hmm need some help

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hmm need some help

Postby revelator » Thu Feb 04, 2010 7:12 am

im at a loss atm probably stared myself blind on the code so if anyone could check it id be happy if you discover the bug.

its the latest version of realm i did a major cleanup codewise but somewhere along the line it broke (alias models dont show in some places / angles) only the viewmodel is affected which is weird cause reverting the code doesnt fix it.

i also suspected my way of culling to be the culprit but even if i turn off culling its still the same :S

i do have a hunch that its related to the modelview matrix allthough the only change i made was renaming it but so far nothing seems to affect it.

here it is.

ftp://90.184.233.166:21/Realm_2010_4_02.7z
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Postby Baker » Thu Feb 04, 2010 7:50 am

It would be helpful to also post a copy of the last version of the source code that didn't have this problem ...

This way any changes made are known and can be examined.

It would also greatly reduce the amount of work by a 3rd party to get a handle on the possible scope of the problem and therefore require far less time.
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Postby revelator » Thu Feb 04, 2010 9:09 am

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Postby revelator » Thu Feb 04, 2010 9:16 am

since its based on a newer finished project from mh (only one so far with bumpmapping) it might contain bugs i newer discovered.

you might wonder a bit when comparing it to standard quake :)

its VERY detailed.

oups btw before you go huh when compiling it it uses the intel compiler so need to get the trial version else things will explode
and the universe will cease to exist :lol:
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Postby Baker » Thu Feb 04, 2010 10:54 am

I get "failed to download" for both URLs.
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Postby revelator » Thu Feb 04, 2010 6:30 pm

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Postby frag.machine » Thu Feb 04, 2010 6:57 pm

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby revelator » Thu Feb 04, 2010 7:01 pm

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Postby Baker » Thu Feb 04, 2010 11:09 pm

Image

Still isn't working for me. Using FireFox, same version for years.

This is a different computer and at a different location.

Same with IE

Image
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Postby revelator » Fri Feb 05, 2010 7:25 am

disabled timeout lets see if that helps ?

else only option i have is putting them on a filehosting site.
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Postby Baker » Fri Feb 05, 2010 8:25 am

Of course it is now working

(Is your computer going to "sleep" or something maybe? Doesn't matter now since the downloads are going ...)
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Postby Teiman » Fri Feb 05, 2010 1:50 pm

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Postby revelator » Fri Feb 05, 2010 3:16 pm

think it was just timeout works now ;)

and now to the real bummer i found the bug sigh.

mh's shadow function uses a matrix table after cleaning up the code i changed the call to a pointer which to my surprise doesnt work :oops:

i reverted it back to the old and now it works funny thing i had no idea this would affect the viewmodel :lol:

// go back to the world matrix (cant use a pointer here or our viewmodel gets fucked)
glLoadMatrixf (cl_entities[0].MViewMatrix);
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Postby revelator » Fri Feb 05, 2010 4:57 pm

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Postby Baker » Fri Feb 05, 2010 9:03 pm

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