I took Bakers "FitzQuake Plus" version 1 code and hot-rodded it for fast lightmaps support. This will now run over 30 times faster on Intel hardware in scenes with lots of dynamic or animated lights; smaller improvements can be expected on better hardware.
I also fixed up some errors in the MSVC project files
- Selecting a Debug configuration now makes a Debug build
- Removed the manifest file
- Removed browse information (not needed with MSVC 2008)
Before: 8 FPS
After: 260 FPS
Use your favourite diff tool to figure out what was changed; it's very little really.
You're welcome.