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InsideQC Forums • View topic - Quake Video Code Rant

Quake Video Code Rant

Discuss programming topics for the various GPL'd game engine sources.

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Postby Baker » Wed Mar 02, 2011 10:25 am

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby qbism » Wed Mar 02, 2011 6:11 pm

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Postby Ranger366 » Wed Mar 02, 2011 6:40 pm

Image
Well, some stuff only looks good in software rendering.
In GLQuake or GLProQuake it looks like crap (no fullbright?).
Again, thanks leileilol for Engoo.
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Postby Baker » Wed Mar 02, 2011 7:09 pm

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby leileilol » Wed Mar 02, 2011 11:41 pm

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Postby Sajt » Thu Mar 03, 2011 12:28 am

Argh. I was 90% finished implementing lightgrid into hmap2 and darkplaces a few years ago, but never finished it. (They were stored in an external file.) It all worked except I didn't quite figure out the best algorithm for calculating the light position of a cell, especially if it straddles a wall and two separate rooms. It's worth noting that Quake maps are usually a lot more compact (e.g. thin floors with room below) than Quake3 maps, so maybe the huge lightgrid size of Q3 is inappropriate for Quake.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Postby revelator » Thu Mar 03, 2011 9:39 pm

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Location: inside tha debugger

Postby dreadlorde » Fri Mar 04, 2011 12:03 am

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Postby Baker » Wed Mar 09, 2011 5:46 pm

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Baker » Wed Mar 09, 2011 7:57 pm

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby metlslime » Wed Mar 09, 2011 10:59 pm

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Postby mh » Wed Mar 09, 2011 11:44 pm

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Postby metlslime » Thu Mar 10, 2011 12:35 am

I meant a single display. If your desktop is > 2:1 with multiple monitors (e.g. EyeFinity), this code would successfully detect that.

Of course with 3 monitors it will fail to pick an acceptable window position :)

It would also fail to detect two vertical monitors (popular among coders) and various other configurations.
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Postby Baker » Thu Mar 10, 2011 1:49 am

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby metlslime » Thu Mar 10, 2011 2:48 am

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