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InsideQC Forums • View topic - Simple Collision Thoughts

Simple Collision Thoughts

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Simple Collision Thoughts

Postby Baker » Thu Jan 26, 2012 4:05 am

The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Re: Simple Collision Thoughts

Postby Baker » Thu Jan 26, 2012 4:57 am

To get to a box versus box test in axis-aligned space, first need to go through line versus box (cuboid) collision test.

Parameters:

1. Need an origin point XYZ.
2. Need an end point (XYZ) using ...
2. ... line slope XYZ.
3. Need bounding box mins (X LEFT, Y TOP, Z NEAR)
4. Need bounding box macs (X RIGHT, Y BOTTOM, Z FAR)

A bounding box is define by 6 planes, each plane with a slope. In axis-aligned space (no angles for cuboid) ...

1. Front face. X left, Y top through X right, Y bottom. Z Near. Check to make sure LINE origin Z <= ZNEAR <= Line end Z (if not, cannot have hit. Collision = False). Calculate LINE at Z Near. Call result Point_At_Plane. If X Left <= Point_At_Plane (X) =< X Right and Y Bottom <= Point_At_Plane (Y) <= Y Bottom. We have collision. Collision point is Point_At_Plane (X) and Point_At_Plane (Y).

2. Blah
3. Blah
4. Blah
5. Blah again? Yes
6. Guess what? Answer is blah. Surprised? No.

In fact, any cuboid can be pulled into axis-aligned space as long as you do the same calc on the line slope.

[I guess after writing this code, the next step is plane versus cube. Quake has entities move in turn, so there is no need for a cube versus cube test for motion. It is plane versus plane. But a plane moving is a cuboid in a way with a Z depth of the motion length. And not really a plane. Looks like might have some of this already worked out. I still want to work through the calks myself step by step, but I don't want to step up to the eventual matrix maths without being able to code the simpler axis-aligned stuff myself.]

Maybe only 16 steps away from being able to write the Worldcraft "carve" tool function. Sigh ..
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Baker
 
Posts: 3666
Joined: Tue Mar 14, 2006 5:15 am


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