Hi,
Most of you know the classic shirt/pants color selector i nthe multiplayer options...
But since i am kinda bad at enginecoding i have a question:
It it possible to use the shirt/pants color selector as a class editor, meaning:
Player can select 2 weapons from there for multiplayer gaming,
the first row will be used for primary weapons (IT_NAILGUN etc..),
second row for secondary / sidearm weapons (IT_SHOTGUN etc..)...
I know in quake the starting weapons are defined in client.qc.
I am using Bakers newest ProQuake.