I have discovered the start.lit that has been around for ages shows a black square near the Episode 1 teleporter in FitzQuake 0.85.
How likely is it that this is a flaw in the start.lit file versus the engine?
I ask because MH has some notes about corrupt lit files in his engine and I just don't see anything in the lightmap loader that could be wrong.
If it in the engine issue category, would this be doing all the lightmaps except 1 or any suggestions from anyone on how to narrow down what could be doing this?
a) Could this be a dlights issue (nope, checked) or a lightstyle change issue? (This 2nd one sounds like something MH talked about. Something about the default lightstyle and the new one being the same not triggering a refresh of something or rather .... I don't recall the details of it obviously)