Well, I have to admit. I LOVE FitzQuake. It's an easy engine to work in. The code is easy to understand (in some places) and most of the code is efficient. BUT I do not like it for one thing.. The way the guns are rendered has been COMPLETELY rewritten from Quake. How is this bad? Well, because if you look at my topic about gun rendering issues you will see why. I just can't seem to find the things I need to change, because it's all rewritten. Also, tutorials I try to implement using the gun rendering section will only work with hours of searching through code and changing things. It's very frustrating.. Well, that's my rant.
