I want to put the gamedir into save game files *AND* have it degrade gracefully in non-supporting clients back to standard Quake.
Not stuff that breaks other engines, needs regular Quake just to ignore it.
Any thoughts on the least EVIL way to do this? I don't want it to print warnings to the console of non-supporting clients either.
[I don't like the idea of save games not knowing what they are. I can think of 2 ways to pull this off, but at the moment I'm not liking either of them (repeat fields multiple times with different information for the engine to scrub out is one --- a non-supporting engine would set the field multiple times, but last value would be the real on --- the other idea involves the save game comment. -- first one seems really hacky, second one is kind of "okayish" but want to collect thoughts and see if there is a "best way"]