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InsideQC Forums • View topic - FTEQW - Models disappear with view angle change

FTEQW - Models disappear with view angle change

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FTEQW - Models disappear with view angle change

Postby toneddu2000 » Sun Feb 08, 2015 11:06 pm

- my first commercial game, made with FTEQW game engine
toneddu2000
 
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: FTEQW - Models disappear with view angle change

Postby Spike » Mon Feb 09, 2015 3:59 am

it should hopefully be fixed now.
I had troubles reproducing it.
.
Spike
 
Posts: 2914
Joined: Fri Nov 05, 2004 3:12 am
Location: UK

Re: FTEQW - Models disappear with view angle change

Postby toneddu2000 » Mon Feb 09, 2015 12:46 pm

Thanks Spike for your speed-light fix, you're the best, really! :D But unfortunately bug it's still there :( Model still disappears and re-appears when turning around it. I took a look at your modified files but I didn't understand which file is the culprit one.

PS: What abou Bullet integration, did I see right?

EDIT: my map is q3bsp, I noticed that you modified gl_q2bsp.c. Could that be the problem?
- my first commercial game, made with FTEQW game engine
toneddu2000
 
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: FTEQW - Models disappear with view angle change

Postby toneddu2000 » Tue Feb 10, 2015 4:12 pm

- my first commercial game, made with FTEQW game engine
toneddu2000
 
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy


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