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InsideQC Forums • View topic - Adjusting ticrate for only 1 player?

Adjusting ticrate for only 1 player?

Discuss programming topics for the various GPL'd game engine sources.

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Adjusting ticrate for only 1 player?

Postby Baker » Sun Jan 27, 2008 5:56 pm

Is it possible to mod the engine in a way that only adjusts the ticrate for 1 player?

A player who has to use dialup likes a higher ticrate, but everyone with broadband prefers a lower ticrate of course.

The ticrate is just the rate that the server thinks (and runs physics and so forth) and sends updates out, right?

Is this theoretically possible (like maybe a certain player with a certain QuakeC flag would only receive odd numbered updates) or is there a catch that would prevent this from working well (or at all)?

/Just asking in advance if I would run into something painful or insurmountable.
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Postby FrikaC » Mon Mar 03, 2008 4:44 pm

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Postby Urre » Tue Mar 04, 2008 3:02 pm

I was once a Quake modder
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