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InsideQC Forums • View topic - Triggering multiple targets?

Triggering multiple targets?

Discuss the construction of maps and the tools to create maps for 3D games.

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Triggering multiple targets?

Postby Baker » Thu Feb 11, 2010 12:43 pm

I want to make something explode, a wall be removed and a trap activated.

I know how to do each, but I can't seem to figure out how to do all 3!

I've researched trigger_relay and such.

How do you have a trigger fire multiple targets or use trigger_relay to do multiple things?
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Baker » Thu Feb 11, 2010 1:07 pm

Nevermind, heheh.

You can have 2 trigger relays have the same "Name" so a trigger_once with a target of "my_relay_triggers" and both are called "my_relay_triggers" and each does their own action.

I wish there was a mapping how-to part of the Quake Wiki on how to do this kind of stuff.
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby xaGe » Fri Feb 12, 2010 5:32 pm

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