by Mexicouger » Wed Jun 16, 2010 7:39 pm
Alright, I getcha now. I guess that Explains why Entity brushes don't fracture Solids. Makes sense now. 1 Time, I made the entire map a func_wall, And I got an error Because It didn't find any brushes. That explains alot. And I must have some sort of leak or something. I guess Ima fire it up In darkplaces and Do some testing. (I normally test in Kurok psp). It just kinda sucks having to go and find a super small area where VIS sees. But the end result is Promising. I just wish that Someone Came up with an awesome way to trick VIs and We could get some speedup for psp mods.