by Spike » Thu Sep 09, 2010 3:11 pm
Regarding the warning:
What's the point in supporting large maps if you're going to scare the user away (not just the mapper) every time they play such a map?
Regarding developer 1, some engines might generate a heck of a lot of spam which is really useless unless you're looking for a specific message. My own engine is guilty of this, and most engines will spam like crazy any time someone gets the ring of invisibility (due to too-high frame numbers). Expecting people to use it purely because they're making a map/mod is unreasonable.
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