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InsideQC Forums • View topic - Worldcraft - grid

Worldcraft - grid

Discuss the construction of maps and the tools to create maps for 3D games.

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Worldcraft - grid

Postby ajay » Sun Feb 12, 2012 8:45 pm

Just a thought; the grid in worldcraft on which you create levels - can it be increased? Mine's nearly full, and as BSP2 tools/engines are allowing me to spread and develop i'm now going to be limited by the grid... it's not a fatal problem because I haven't really *planned* to go bigger, but it *might* happen :wink:
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Re: Worldcraft - grid

Postby ceriux » Sun Feb 12, 2012 9:41 pm

i don't believe there is a way to extend it. however i believe hammers is larger.
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Re: Worldcraft - grid

Postby Spike » Mon Feb 13, 2012 1:02 am

zoom out and you can see more, but you can't really zoom in to that area, which means you'd have to reposition your entire map to keep your current working area within the central 4k.
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Re: Worldcraft - grid

Postby ajay » Mon Feb 13, 2012 8:43 am

Cheers for replies.

I think I'm cooked really and need to either swap editors (old dog new tricks problem right there) or just live with it.

Anyway this plog bost and image will show you where I'm at: http://earthquakemod.wordpress.com/2012 ... 3_02_2012/
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Re: Worldcraft - grid

Postby goldenboy » Tue Feb 14, 2012 1:36 am

O.M.G.

Does Worldcraft's grid really simply end? o_O

Switch editors, man. Try BSP or Radiant. You'll be glad you did.
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Re: Worldcraft - grid

Postby ajay » Wed Feb 15, 2012 7:48 pm

I have cunningly just dragged the edge of the map past the gird-ed area, and pasted a couple of copies of the flats' shell and I'm now compiling it. So the editor lets me go bigger than the gird, and, so far, the tools compile it - the only problem will be I'll have to drag the whole map across the grid to be able to use it (the grid) when constructing sections around the edges.

Yeh, I probably should learn BSP or Radiant, but, well, they're different and I'm lazy learning new stuff :?
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Re: Worldcraft - grid

Postby ajay » Wed Feb 15, 2012 8:17 pm

A brief and particularly enlightening blog 'bout it - http://earthquakemod.wordpress.com/2012 ... 5_02_2012/
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Re: Worldcraft - grid

Postby Error » Thu Feb 16, 2012 9:44 am

ajay, good work. what version of Worldcraft do you use?

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Re: Worldcraft - grid

Postby leileilol » Thu Feb 16, 2012 11:25 am

I think it may be possible to hex edit the scrolling clamp extremities
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Re: Worldcraft - grid

Postby ajay » Sat Feb 18, 2012 7:38 am

Error: 1.6
leileilol: that's beyond my ken :?
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