Oo ok thats strange.
found out what causes the immense load times though. its the mms library so removing it from build (only used it for testing delete vs delete [] allocations anyway which it rocks at i might add

).
if you need it for bug checking add #include "mss.h" to global.h and link against libmss.a.
btw i forgot to include bspupd96.exe you can still get it from the bsp site. its used to convert old bsp ini files to the new version.
Productivity is a state of mind.