
I downloaded a very nice (and i supossed with advanced edition) map from : to test the it in darkplaces. The map works very nice but i found a strange spotlight with texture. I can get a similar effect using a dynamic light with cubemaps in darkplaces but the question is: how can i get this effect using just a q3bsp and q3map2? i suppose is a kind of advanced shader or lightmap, i do not know many about this. Thanks in advance
