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 Post subject: Letters disappearing, weapons bug and etc.
PostPosted: Mon Sep 12, 2005 5:53 pm 
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Joined: Tue Mar 11, 2003 4:43 pm
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Location: North Carolina
I've noticed that the Y characters (text) are disappearing, and maybe M's. Also the weapon has some gitches in it, while watching it and sitting stationary parts of the weapon will change. Also when you adjust the water alpha the water will have a clipping effect.

And how do you get the weapons and ammo to display traditionally on the hud? Besides having to play with the window in a slightly smaller than full screen mode.

I'm using 0.14dev with a Radeon 9600 series video card.

Good job on it, by the way.


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 Post subject: Re: Letters disappearing, weapons bug and etc.
PostPosted: Mon Sep 12, 2005 6:38 pm 
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Joined: Sun Mar 09, 2003 9:47 pm
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Location: Ohio
Mr Wi-Fi wrote:
And how do you get the weapons and ammo to display traditionally on the hud?


Type cl_sbar 1 in the console and that should do the trick.


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 Post subject:
PostPosted: Tue Sep 13, 2005 3:01 am 
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Joined: Thu May 20, 2004 11:58 pm
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r_novis 1 when using r_wateralpha for the transparent water.


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 Post subject:
PostPosted: Wed Sep 14, 2005 1:32 pm 
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Location: North Carolina
Thanks, those last two commands worked perfectly. Now the only issues are the disappearing letters and the weapon partially changing it's animation at random, here's a screenshot of the letter issue:

Image
Just a few screenshots I took. Note the missing Y's and X's.


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 Post subject:
PostPosted: Fri Sep 16, 2005 3:55 pm 
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Location: North Carolina
Update, it's only the lowercase letters, and in a strange bit of irony although I can't see then when typing a message they'll show up after sending. I'm going to try recreating my config file and snoop around for left overs from other mods.


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 Post subject:
PostPosted: Fri Sep 16, 2005 7:34 pm 
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Joined: Sat Nov 15, 2003 6:39 pm
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This is strangely odd. Sounds like a driver issue. Does this occur in glquake or qrack, or fuhquake? If you can reproduce the error on glproquake then it might be a driver issue... sinceit doesnt share same codebase (besides quake)


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 Post subject:
PostPosted: Fri Sep 16, 2005 7:49 pm 
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I thought I had it fixed for awhile, I renamed all my config files and recreated new ones and it seemed to work fine. It worked fine until I went back and edited the config file to include r_shadows 1, after that it kept happening. I haven't had time to confirm if editing the config file is actually what is triggering it.

I haven't used those other clients you spoke of, but I've never seen it happen in ProQuake. I did notice there was a command involving the character set, it was set to "original".

Also as a coder I extracted my pak files into their directory structure and at some point I had repaked them into a single pak file (pak0.pak). That's the only uncommon thing I seem to have.


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