97/09/14



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Title                   : Nya Pjukk

Filename                : ctfpax1.bsp

Author                  : Johan Steinholtz

Address           	: strutsfot@hotmail.com

Description             : Capture The Flag Level



Additional Credits to   : All the people at ID

			  Ben Morris, for Worldcraft

			  Dave Kirsch for CTF

			  Ken Alverson, for QBSP v1.60

			  

Special Thanks to	: To "Hostile". 

			  The people that I hang out

			  with here in Orebro.

			  







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Play Information



Capture The Flag	: Yes

Waypoints		: No

Recomeded Nr. of Players: 3+3 

Single Player           : n/a

Deathmatch              : Propably

Cooperative             : n/a

Difficulty Settings     : n/a

New Sounds              : No

New Graphics            : Yes (two, I think)

New Music               : No

Demos Replaced          : None

CD Track		: n/a



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Construction



Base                    : New level from scratch

Editor used             : Worldcraft

Known Bugs              : None

Build Time              : Approximately 70 hours 





Compile machine         : P100 24mb

QBSP Time               :   3 minutes 42 seconds

Light Time     		:  22 minutes 37 seconds

VIS (-level 4) Time     :  30 minutes  2 seconds

Total Time		:  56 minutes 21 seconds



Brushes                 : 964

Entities                : 410



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Additional Information



This is a large/medium size CTF level. Minimum time between 

bases is aprox. 40 s (both routes). A new concept, I think is 

that you have to cooperate to get the "Quad" and the "Pentagram". 

One button in each base opens a "secret door" with a "P" or a "Q"

next to it somewhere in the middle of the level. Some people may

say that the "Pentagram" is favourable to the "Quad". If thats

a problem then enjoy the experience of "ctfpax1.bsp" once more and

switch red & blue teams.

 

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Installation



To play this level, extract the file "ctfpax1.bsp" into

either your Quake/ID1/Maps, Quake/CTF/Maps or Quake/CTFBOT/Maps

directory and then start the game with the CTF modification. 

If you join a game that is already running the level, the level 

will start automatically. If you want to start a new game, type

"DEATHMATCH 1" (if necessary) followed by "MAP CTFPAX1". Once

the level has loaded, follow the instructions on screen.



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Copyright and Permissions



This level may be distributed via any medium (ie: Internet,BBS, 

CD-ROM, compilation disk) as long as it maintains the

name CTFPAX1.BSP and is supplied in a zip file called

CTFPAX1.ZIP that also contains this text document and no

other files.



If the level is to be included on a CD-ROM or other profit-

making medium, including but not limited to "Public Domain"

collections or archives, the publisher / manufacturer must

notifie me for permission through above mentioned E-mail address.



I reserve the right to refuse permission for this level to

be distributed via any CD-ROM or other profit-making medium.



1997 Johan Steinholtz

