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Title                   : Tony CTF II - Fast and Hard

Finish Date             : 2-2-97

Current Revision        : 4-7-97

Filename                : tonyctf2.bsp

Author                  : Anthony J. Distler

Email Address           : adistler@ace.cs.ohiou.edu

Description             : CTF/Deathmatch Quake map.  This level

                          was made with the CTFBOT in mind.  I've

                          included the waypoints that I use in the

                          tonyctf2.way file.  The layout is very 

                          simple, it's sorta designed like Zoid's 

                          CTF1 level, but there's no water for 

                          the bots to get stuck in.



Places to go            : CTFBOT homepage 

                          http://www.interpath.net/~davidson/ctfbot.htm

                          3wave homepage

                          http://www.planetquake.com/quakex/threewave

                          TonyCTF homepage

                          http://ace.cs.ohiou.edu/~adistler/quake/

                          

Additional Credits to   : id, hipnotic, rogue.



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* Play Information *



Single Player           : Not really.  Look around if you want.

Cooperative             : No

Deathmatch              : Yes, 8 starts

3Wave CTF               : Yes, 10 starts 

Testing                 : Tested with 3-4 humans and a large

                          assortment of CTFBOT's with absolute

                          perfect success.  This level was tested

                          for about 40 hours total time and

                          every hour was great.



* Construction *



Base                    : New level from scratch

Editor(s) used          : WorldCraft version 1.0a, 1.2 for the revision

Known Bugs              : None.

Build Time              : About 10 hours during one week.

QBSP Time               : 2 minutes(1 for revision)

Light Time 	        : 9 minutes(4 1/2 for revision)

VIS Time                : 1 1/2 minute(1 for revision)

QBSP, Light and VIS times were cut in half during the revision due to a

PentiumPro 200/Venus motherboard "upgrade".



* A note about my revisions *



I have left the file names the same through out my revision process

to had less confusion to Internet play.  We have tested old versions

and new versions together(one version on the server, one version on

the client) without a problem.  Therefore, you should be able to play

on a server with an older or newer version no matter what version you have.

The only advantages so far in the revision processes seems to be newer

TonyCTF III versions that don't have the green poison on the base floors

and older TonyCTF II versions that have a bigger RL platform.  Of course

in the older TonyCTF II versions, you wont be able to get to the megahealth

or Quad that will appear if a server is running the 4-7-97 version of II.



* Copyright / Permissions *



Authors MAY NOT use this level as a base to build additional

levels.



This BSP may be distributed ONLY over the Internet and/or BBS systems.

You are NOT authorized to put this BSP on any CD or distribute it in

any way without my permission.