================================================================

Title                   : Tony CTF VI - Porky

Finish Date             : 3-3-97

Current Revision        : 4-7-97

Filename                : tonyctf6.bsp

Author                  : Anthony J. Distler

Email Address           : adistler@ace.cs.ohiou.edu

Description             : My first 'big' level.  A very basic

                          layout with three rooms and hallways

                          connecting them together.  To open

                          the middle room doors, players must be

                          on their respective team's side of the

                          doors.  After being opened once, the

                          doors will remain open for the rest of

                          the match.

                          

Places to go            : CTFBOT homepage 

                          http://www.interpath.net/~davidson/ctfbot.htm

                          3wave homepage

                          http://www.planetquake.com/quakex/threewave

                          TonyCTF homepage:

                          http://ace.cs.ohiou.edu/~adistler/quake/



Additional Credits to   : id, hipnotic, rogue.  The slime texture

                          is taken from Kandyman's Forge, a level

                          by Kandyman, one of the greatest DM level

                          makers of our time.

================================================================



* Play Information *



Single Player           : Not really.  Look around if you want.

Cooperative             : No

Deathmatch              : Yes, 18 starts

3Wave CTF               : Yes, 20 starts 



* Construction *



Base                    : New level from scratch

Editor(s) used          : WorldCraft version 1.1a, 1.2 for revision

Known Bugs              : I've fallen out of the level when I've

                          died in the slime a couple of times.

Build Time              : About 20 hours during one week.

QBSP Time               : 6 minutes(3 for revision)

Light Time 	        : 8 minutes(4 for revision)

VIS Time                : ~6 hours(~3 for revision)

QBSP, Light and VIS times were cut in half during the revision due to a

PentiumPro 200/Venus motherboard "upgrade".



* A note about my revisions *



I have left the file names the same through out my revision process

to had less confusion to Internet play.  We have tested old versions

and new versions together(one version on the server, one version on

the client) without a problem.  Therefore, you should be able to play

on a server with an older or newer version no matter what version you have.

The only advantages so far in the revision processes seems to be newer

TonyCTF III versions that don't have the green poison on the base floors

and older TonyCTF II versions that have a bigger RL platform.  Of course

in the older TonyCTF II versions, you wont be able to get to the megahealth

or Quad that will appear if a server is running the 4-7-97 version of II.



* Copyright / Permissions *



Authors MAY NOT use this level as a base to build additional

levels.



This BSP may be distributed ONLY over the Internet and/or BBS systems.

You are NOT authorized to put this BSP on any CD or distribute it in

any way without my permission.