6-30-1997



=================================================

Title:          The Final Ascent

File:           tfactf10

Author:         Brian Kramp

		Krampster[TFA]

		Total FragAholics http://silcon.com/~krampstr/ctf/

Email Address:  krampstr@silcon.com

URL:            http://silcon.com/~krampstr/quake.htm

Description:    Kind of similar to CTF2M2... although it was started

		before CTF4.0 came out.

Additional

Credits:        Dave Kirsch (Zoid) for the CTF progs.

		Guys at id for Quake. RaNcOr for organizing CTF3.wad

		Ben Morris for Worldcraft

		Mrs. Watson; I dreamt up this level in her Physics class.

		All my beta testers.





================================================

Play Information



Single Player           No

Cooperative:            No

Capture the Flag:       Yes

Deathmatch:             Yes (i guess so...)

New Sounds:             No

New Graphics:           No

New Music:              No





================================================

Construction



Base:           BIG modification of my previous level, Gadianton

Editor:         WorldCraft by Ben Morris

Know Bugs:      None

Build Time:     ~20 hours





================================================

Misc

Texture Wad Used:	CTF3.wad (RaNcOr)

Compile machine:	P100 w/ 24MB RAM

Total Compilation time:	40 minutes



			

HOW TO USE ADDON LEVELS:



.BSP files are 'compiled' levels that can be used in

Quake straight away. Create a directory called 'maps'

in your id1 dir. (id1/maps/tfactf10.bsp)

Load: D:\quake\quake.exe +map tfactf10





Feedback is greatly appreciated, by e-mail to krampstr@silcon.com





* Copyright / Permissions *





Authors may use this level as a base to build additional



levels...  IF you give credit back to me.