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Title                   : Tony CTF III - Don't Stop

Finish Date             : 2-2-97

Current Revision        : 4-7-97

Filename                : tonyctf3.bsp

Author                  : Anthony J. Distler

Email Address           : adistler@ace.cs.ohiou.edu

Description             : CTF/Deathmatch Quake map.  This is my 

                          third CTF level and my second level

                          designed for the CTFBOT.  Once again

                          I've included the waypoints that I use,

                          they're in the tonyctf3.way file. This

                          level is very tight and very fast

                          actioned.  Three of us played three

                          bots with a 100 fraglimit, and it ended

                          in about 10 minutes.  



Places to go            : CTFBOT homepage 

                          http://www.interpath.net/~davidson/ctfbot.htm

                          3wave homepage

                          http://www.planetquake.com/quakex/threewave

                          TonyCTF homepage

                          http://ace.cs.ohiou.edu/~adistler/quake/



Additional Credits to   : id, hipnotic, rogue. 



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* Play Information *



Single Player           : Not really.  Look around if you want.

Cooperative             : No

Deathmatch              : Yes, 10 starts

3Wave CTF               : Yes, 10 starts 



* Construction *



Base                    : New level from scratch

Editor(s) used          : WorldCraft version 1.0a, 1.2 for the revision

Known Bugs              : None.

Build Time              : About 10 hours during two days.

QBSP Time               : 3 minutes(1 1/2 for revision)

Light Time 	        : 4 1/2 minutes(2 for revision)

VIS Time                : 2 1/2 minutes(1 for revision)

QBSP, Light and VIS times were cut in half during the revision due to a

PentiumPro 200/Venus motherboard "upgrade".



* A note about my revisions *



I have left the file names the same through out my revision process

to had less confusion to Internet play.  We have tested old versions

and new versions together(one version on the server, one version on

the client) without a problem.  Therefore, you should be able to play

on a server with an older or newer version no matter what version you have.

The only advantages so far in the revision processes seems to be newer

TonyCTF III versions that don't have the green poison on the base floors

and older TonyCTF II versions that have a bigger RL platform.  Of course

in the older TonyCTF II versions, you wont be able to get to the megahealth

or Quad that will appear if a server is running the 4-7-97 version of II.



* Copyright / Permissions *



Authors MAY NOT use this level as a base to build additional

levels.



This BSP may be distributed ONLY over the Internet and/or BBS systems.

You are NOT authorized to put this BSP on any CD or distribute it in

any way without my permission.