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Title                   : Isis

Filename                : isis.bsp

Author                  : Myrkul, aka Charles Kendrick

Email Address           : myrkul@myrkul.org

Homepage                : http://www.myrkul.org/

Description             : 



Isis has large rooms and wide corridors but is not "large" in

the sense of needing to cover large distances - you can get from

anywhere on the map to anywhere else very quickly, and there are

always multiple ways to do so.



Isis is designed around providing excellent gameplay - to learn

precisely what I mean by that, check out the Designer's Guide

to Multiplayer Quake Gameplay at 

http://www.myrkul.org/qgame.html



The general idea is that the terrain is interesting and useful

in combat - there are things like areas with spaced barriers

for use in combat.  Corridors are never small enough that lack

of space creates an "automatic hit".  Weapons and ammo are

plentiful to prevent hoarding; camping is dangerous because

the level is so connected up - you never stop moving.



Isis also has intricate lighting and I did some definite work

on making it look good.



Isis has CTF support, but will be a very different experience

from typical CTF.  Neither base has any built-in defense or

sniping positions, players have to defend their base by sheer

combat skill and group effectiveness.  In addition, a flag

capture can happen within 30 seconds, shorter if there is a

grappling hook.



* Play Information *



Single Player           : For viewing

Cooperative             : No

Deathmatch              : Yes, 5-10 recommended, although there is enough gear for 16+

Capture The Flag        : Yes, CTF flag entities and team spawn points

Difficulty Settings     : No

New Sounds              : No

New Graphics            : No

New Music               : No

Demos Replaced          : No

QuakeC Patches          : No

Compile			: Extra light sampling, level 4 vis



* Construction *



Base                    : New level from scratch

Editor(s) used          : WorldCraft 1.0a

Known Bugs              : None

Build Time              : About 25 hours (never done a map before)



* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software *

REQUIRES REGISTERED VERSION OF QUAKE 1.01 or higher



Copyright Notice: Copyright  1997 by Charles Kendrick All rights reserved.	



This file (isis.zip containing isis.bsp and isis.txt), or any derivative works thereof,

may not be sold or redistributed for profit in any way without express written permission

of the author.  This includes, but is not limited to, mass archival as on a CD_ROM and 

inclusion in commercially published compilations (books). You are free to copy this file

(isis.zip containing isis.bsp and isis.txt) for personal use, or to make it available for

redistribution in its electronic format, provided that: (1) it remains wholly unedited

and unmodified, (2) no fee or compensation is charged for copies of or access to this

file (isis.zip containing isis.bsp and isis.txt) and (3) this copyright notice and the

following disclaimer remain attached.



Disclaimer: This file is provided by the author "as is", and any express or implied

warranties, including, but not limited to, the implied warranties of merchantability 

and fitness for a particular purpose are disclaimed.  In absolutely no event shall the

authors be liable for any direct, indirect, incidental, special, exemplary, or 

consequential damages (including, but not limited to, procurement of substitute goods 

or services; loss of use, data, or profits; or business interruption) however caused 

and on any theory of liability, whether in contract, strict liability, or tort (including

negligence or otherwise) arising in any way out of the use of the information herein

contained, even if advised of the possibility of such damage. 