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Title                  : Warz - VERSION 2.0            

Filename               : warz.bsp    

Author                 : Gary Marshall (Zedek)

Email Address          : zedek@customnet.net     

Misc. Author Info      : Made some levels for Doom, Doom2, Hexen, Duke, and

                         Quake. Also do a webpage.



Levels made by me      : The Deserted Hangar (DSHANGAR.BSP): A hangar lev, DM

                         Navy Base (NAVYBASE.BSP): A navy base..., SNGL PLAYR

                         The Control Center (CONTROL.BSP): DM military base



Web page               : http://www.customnet.net/~zedek



                          

Description            : A ctf level. The theme is the future people (the base

                         - red) versus the medieval people (the castle - blue)

                         The bases, although architecturally different, are

                         very similar weapons-oriented (the RL and quad are

                         both in secrets in both bases).



                         Version 2 is almost the same as version 1 but I

                         changed some things, especially the beginning out-

                         doors area (which it isn't any more).

                          



Additional Credits to   : Chris Carollo and Trey Harrison for Quest

                          Those cool id Software dudes for da game

                          Nataz for playtesting + ideas



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* Play Information *

Single Player           : Just for looking at it

Cooperative             : Nope

Deathmatch              : Ah I don't think so

Ctf                     : Of course

Difficulty Settings     : Nope

New Sounds              : Nope

New Graphics            : Just the ctf logos (not new though)

New Music               : Nope

Demos Replaced          : None



* Construction *



Base                    : New level from scratch

Build time              : Oh a while

 qbsp                   : Around 20 MIN             

 light -extra           : About 5 min           

 vis -level 4           : Around 2 hours (~7300 secs)          

Editor used             : Quest v1.1 + Worldcraft (deadly combo)

Known Bugs              : If ya find some, mail ME!



* Note *

I just wanted to say that this level took over 7 hours to vis on regular vis.

When I switched to RVIS, it lessened it to 2 hours. Thats even faster than

they said it was. The best part is, there doesn't appear to be any speed

difference or performance loss. Leet :)



* Copyright / Permissions *



You MAY distribute this WAD(BSP), provided you include this file, with

no modifications.  You may distribute this file in any electronic

format (BBS, Diskette, CD, etc) as long as you include this file

intact and get my permission. 



* Where to get this ???WAD??? (This ain't Doom) *



FTP sites: ftp.cdrom.com





