This version: V1.2 - 8/30/97    



-=[ General Information ]=-



TITLE           : ]CapturE CastleS[

FILENAME        : Capca.bsp

AUTHOR          : Neil "[DC]GRiFTeR" Shaw

E-MAIL          : gri@null.net

OTHER WORKS     : tis1.bsp [dm] and Rage.bsp [CTF](unreleased) 

                  I made TONS of Doom2 levels [TWiGRi.Wad (co-authored) 

                  and Wargames.wad are my two favorites.]

DESCRIPTION     : This is a Quake Capture the flag level (gee...really?)

                  I have been working on this map on and off for a while,

                  it has some of my favorite parts from other levels.  

CREDITS         : Well iD software for making such cool games. Zoid for

                  making the CTF mod and The Deth Clownz (my clan) Hanzo 

   		  for getting the pak together and some others that 

 		  I can't think of at the moment...

                                                                      



-=[ Level Information ]=-  



SINGLE PLAYER           : Uh.....your pretty cool

COOPERATIVE             : I guess you like running around getting ammo :)

DEATHMATCH              : It's not DM, play tis1.zip that i made if you 

                          want to DM

CTF                     : Yup, frag away.



-=[ Construction ]=-



EDITOR USED             : World Craft 1.1a

COMPILERS USED          : RVis, WQBSP and ARGHLight.

CONSTRUCTION TIME       : Well it's been like 4 months that i've been

                          working on it but only like twice a week for like

                          2-3 hours. I don't want to do the math. :) 

KNOWN BUGS              : None that I know of...



-=[ How to use the level ]=-



Are you serious? RTFM!



-=[ Some Comments ]=-



This level was really annoying to finish off on my p100 16 megs

If your a level editor type person then you know what i mean :)



-=[ Distribution Information ]=-  

pass it around to all your friends, enemies, pets, relatives,

people on the street ect, but please keep this readme

file attached to give me the credit.

