Title: CTF MAP

Author: Ahmad Rizal b. Zulkifli

NickName: Mech Fragger

E-Mail: mechfragger@hotmail.com/zttz@pc.jaring.my

Map Name: Bank Robbery.

File Name: ctfbkr.bsp        

Thanks to: Men of id Software, the person who made

           QuArK, Ryan Headly as my guide

           to map making, my dad for the        

           internet, whoever made me this

           Compaq (Compaq may be not so good but

           without it I would have no computer at

           all).

Description: CTF Map with a story about

             The Nature Loving ThunderNatures

             (TN) and Develepors whose motto

             is " We Develop " and they

             don't care a hell about the

             pollution. In this map there

             are 2 bases, a building (develepor)

             and a bank (TN). There's a car

             (polyhedron) in this map.

             This is a waypoint version.

             To play this map with other people

             the server must have this map

             but this is a WAYPOINT version 

             that won't need you to recompile

             your bots so don't play

             it for normal CTF (no bots).

             get ctfdmb, without the 'w'

             behind it if you don't want

             a waypoint version. 

Story: After the lost of their Nuke (ctfdmb.zip/ctfdmbw.zip)

       and their space station 64 (ctfst.zip/ctfstw.zip), the

       Develepor's lost lots money. After picking up some of

       their men who were fighting for the shuttle with the TNs 

       (ctftth.zip/ctftthw.zip, in this map, both TN and 

       Develepor crash landed and their only hope was TNs

       damaged shuttle, until this map's shuttle came),

       the Develepors then  went to meet reinforcements nearby

       and head for the TN BANK where almost all TNs money

       are stored here. Now they plan to steal as much money

       they can and the TNs has to stop them, or else the TNs

       cannot support their men for long time. As the Develepors

       capture more flag, more money are stolen with 'em.

       And as the TNs capture the Develepor's flag, they get

       the stolen money back, but if they captured a flag

       but the Develepors had'nt captured anything yet, at

       least the TNs know that they are winning.



1 player: No.

Deathmacth: Yep. 6 starts.

Co-op: No.

CTF: Yes!!

New Graphics: Yes! My grass texture! Bank logo!

              And others.



Level editor used: QuArK (Quake Army Knife)

Quake version: 1.06

QBSP time: 55 sec.

VIS time: 257 sec.

Light time: 58 sec.

Build time: 2 days.

Bugs: Report it to me if found..

 

Other CTF sequel Maps done:   

a)CTF Construction= ctfconst.zip/ctfconsw.zip

b)Revenge: Assault The Fortress= RATFort.zip/RATFortw.zip

c)Retreat: To The Sea And Away= rtsa.zip/rtsaw.zip

d)Attack the depot= atd.zip/atdw.zip

e)Develepor's HQ= dhq/dhqw.zip

f)Bridge Crossing= brc.zip/brcw.zip

g)Develepor's Missile Base= ctfdmb.zip/ctfdmbw.zip

h)Space Station 64= ctfst.zip/ctfstw.zip

i)The Ticket Home= ctftth.zip/ctftthw.zip

j)Bank Robbery= ctfbkr.zip

All of this maps can be found

at cdrom.com, find the address yourself. Afterall

you should find THIS map at cdrom.com

  

Copyright and all that silly stuff:

You may, I repeat, may not modify this level as long

as I say until I let you. Or else you better buy me

WarCraft II cuz I don't have any money to buy it

so you better buy it. Just kidding, Just make sure 

you don't modify and if I let you, I'm the original

recipy chicken, I mean original author...



To mail comments send it to mechfragger@hotmail.com

and to send junks and critics 'bout my level send it

to zttz@pc.jaring.my, DO NOT send junks or critics

to mechfragger@hotmail.com or you'll get twice the

junk you sent! Even if you managed to cover it, I'll

find you no matter what, sucker! Resistence is futile!

Die! Die! Frag! Hahaha! I am Superman Shin Chan, the

World's naughtiest brat! Hahaha!





Mech Fragger





