Mount Laggy CTF by Goyf



Quake 2 CTF 1.50 compatible map



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Unzip to quake2\baseq2\maps directory



New Textures: None



Biuld Time December 15, 1998 to Febuary 10,1998



Mount Laggy is a CTF map designed for large vertical movement.

Two opposing peaks house the red and the blue base.  The layout 

rewards the skilled use of the grapple and team co-operation.



I tried to put in a couple of innovative ideas, i.e. the weapons train, 

the split level door/ramp, etc.



The r_speeds are a bit high while outdoors, but this was expected given 

the large outdoor areas. Hopefully they will not cause to many problems.



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Credits-



id software  -  Textures and Quake2



Zoid         -  CTF 1.50



QERadiant    -  Level editor used exclusively for the design of

                Mount Laggy



Robert Duffy -  Developer of QERadiant



Rust         -  www.gamedesign.com -excellent tutorials and general 

                inspiration



Ravages of   -  www.planetquake.com/ravage/ - QERadiant Website

Radiant



Q2 Prefab    -  www.planetquake.com/qpp/qpp2/ - nice prefabs

Park            (mine is under simple Lightpost, it was originally 

		designed for this map but was cut out.)





Prefabs used -  q2compsw by EutecTic

		q2breaker (modified) by EutecTic

		q2flsw by EutecTic







>> And Special Thanks to my lovely, if not patient, wife, Angela.

Comments and questions welcome !!



woodsy1@direct.ca



Enjoy!!



Goyf



Greg Woods