================================================================================

* LEVEL INFORMATION *

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TITLE                   : Midnight Arena

FILENAME                : midarena.zip

AUTHOR                  : Jeff Kieke

DATE                    : 05.28.1999

GAME                    : Quake II

TYPE                    : DeathMatch

EMAIL ADDRESS           : smegholio@geocities.com

HOMEPAGE URL            : http://www.geocities.com/siliconvalley/way/8101



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* LEVEL DESCRIPTION *

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A great deathmatch level suitable for 2 to 8

players. It has several control points and good

weapon placement. The level does not include the

BFG10K, the hyperblaster, quad, or invulnerability.

It has been tested extensively on a 16 player LAN

and with Eraser bots.



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SINGLE PLAYER           : For testing only

DEATHMATCH              : 8 Player Respawn Points

SUGGESTED PLAYER LOAD   : 2 to 8

NEW TEXTURES            : No

NEW SOUNDS              : No

NEW SKY                 : Yes

CD TRACK #              : 2



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* CONSTRUCTION *

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MAP BASE                : New Map

PREFABS USED            : None

EDITOR USED             : Worldcraft 1.6 Registered

OTHER UTILITIES USED    : gddqbsp3 1.07

                          gddqvis3 1.02

                          arghrad 2.01

KNOWN BUGS              : None

COMPILE MACHINE         : Pentium II 300, 256 MB SDRAM, Windows NT 4.0 SP5

QBSP3 TIME              : 15 seconds

QVIS3 TIME              : 368 seconds

QRAD3 TIME              : 2034 seconds

TOTAL COMPILE TIME      : 40 minutes, 17 seconds



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* Installation Instructions *

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- Put midarena.bsp into your \quake2\baseq2\maps directory.

- Put all .tga and .pcx files into your \quake2\baseq2\env directory.

- Put midarena.rtz into your \quake2\eraser\routes directory if you wish to use

  this level with Eraser bots.

- Start a server and type 'map midarena' in the console to play the map.



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* CREDITS *

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id Software                : Without id there would be no Midnight Arena and I

                             would probably have more free time.

Mr. Ed                     : This is the guy who made the kick ass sky and was

sid.vicious@ukonline.co.uk   also a beta tester for the level and offered

                             lighting suggestions.

Ben Morris                 : The original creator of Worldcraft, the most kick

                             ass level editor on the face of the planet, period.

Tim Wright                 : Creator of arghrad, by far the best qrad3 variant

                             available.

Geoffrey DeWan             : Creator of gddqbsp3 and gddqvis3.  These two utilities

                             teamed up with arghrad make for the best set of compiling

                             tools around.

The Rest Of You            : Thanks also go out to the many people who beta

                             tested the level and/or offered suggestions/criticisms.

                             There are too many to list, but you know who you

                             are!



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* COPYRIGHT / PERMISSIONS *

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Authors MAY NOT use this level as a base to build additional levels.



You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH

NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT

IN ANY FORM.



This LEVEL may be distributed ONLY over the Internet and/or BBS systems.

You are NOT authorized to put this LEVEL on any CD or distribute it in

any way without my written permission.



Quake 2  1998-99 id Software. All rights reserved.

