=====================================================================

* General Information *



Title                   : All Along the Watchtower (Final v1.0)



Filename                : wtower10.bsp

Release Date		: Thursday July 9, 1998 - 1:30 am PST



Author                  : Chad "The Big" Johnson

Quake Alias		: Ghidra

Email Address           : chadlyman@geocities.com

Web Site		: http://singeclan.slipgate.net/

                        

Additional Credits	: - Loki (loki@planetquake.com) and Autolycus

			  (autolycus@planetquake.com) for their

			  wonderful Worldcraft tutorial at:

			  http://www.planetquake.com/worldcraft/



			  - Headshot (headshot@terrafusion.com) from

			  the DaPak team who inspired me to begin

			  Quake level creation 

			  http://headshot.terrafusion.com/

			  http://www.planetquake.com/dapak/



			  - Ben Morris for showing me that Quake

			  level editing is only hard if you don't

			  use his product

			  http://www.gamecraft.com/



			  - All you D!efenders out there for

			  keeping this game true to what it is

			  all about - [D!]

			  http://home.bc.rogers.wave.ca/silenus/dctf/

			  http://www.captured.com/guard/



			  - All my Quake peers who make the game

			  worthwhile.  Without you guys and gals,

			  I would've lost interest long ago.	     



=====================================================================

* Play Information *



Game                    : Quake Registered, Final (Rocket) Arena

Map Name                : wtower10.bsp

Single Player           : Yes - for viewing purposes

Co-op                   : No

Deathmatch 		: No

Capture the Flag 	: No

Rocket Arena		: Yes

Different entity sets	: No

New Textures		: No

New Sounds		: No



=====================================================================

* Construction *



Base                    : None

Editor(s) used          : WorldCraft v1.5b

Other Programs		: Began in Virtus' Deathmatchmaker, then

			  ported to/completed in WorldCraft

Texture Wad(s) used     : quake108.wad (standard Quake textures),

			  dapak.wad (Dapak textures)

Build Machine		: Pentium 133, 64 MB RAM

Build Time              : 32 hours

Compile machine         : Pentium 133, 64 MB RAM

Compile Time		: 352.0 secs (Light), 1094.0 secs (Vis)



=====================================================================

* Installation Instructions *



(1) Create a sub-directory titled "maps" inside of your

    ..\quake\arena directory.

(2) Extract wtower10.bsp into your new ..\quake\arena\maps directory

(3) Boot up Quake (command line: "q95.bat -game arena" or your

    command line equivalent).  In the console type:



	map wtower10



    ....and hit enter.



Note:	This file requires the Rocket (Final) Arena Quake add-on.

	Visit "http://www.planetquake.com/servers/arena/" to download

	the necessary files.



=====================================================================

* Copyright / Permissions *



- Authors may not use this map as a base to build additional levels.

- This map may not be sold, without permission from the author.

- You may distribute this BSP, provided you include this text file

  with no modifications.

- You may distribute this file in any electronic format (BBS,

  Diskette, CD, etc) as long as you include this file completely

  unmodified.

- You may not include this map on any type of map compilation

  without authorization from the creator.



=====================================================================

* Where to get this BSP *



http://singeclan.slipgate.net/files/wtower10.zip

ftp://ftp.cdrom.com/pub/quake/levels/arena/wtower10.zip