02/10/97 (Reznor),

03/25/97 (Revision)

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Title                   : The Temple of Shun

Filename                : Shun.bsp

Author                  : David Kelvin

Email Address           : kelvins@total.net

Homepage		: http://www.total.net/~kelvins		



Description             : Deathmatch level.  This is where Quake sends

			  "inadequate" members of his minions to rot in

			  complete solitude for the rest of their days.

			  "Shun" was the name given by the High Priests

			  of the Early Ages, who once condemned an

			  entire monastary of monks to a life of prayer

			  in this temple for desecrating the Prime

			  Church of ElderWorld. Almost 500 years later,

                          locals of Elden Village, a small place which

			  rests just below the Prime Church, nestled in

                          a mountainside, discovered that the terrible

                          sin itself was, in fact, the coercive work of

                          a young wizard named Quake.



Credits                 : id and Ben Morris (WorldCraft Author)



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Play Information

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DM Starts               : 16

Single Player           : Sure.  Just pretend the monsters are playing

                          hide-and-seek. 



* Construction *



Base                    : New level from scratch

Editor(s) used          : WorldCraft 1.0a

Known Bugs              : None

Build Time              : 3 days (24 Hours)

Texture Wad used        : Quakewad

Compile machine         : P133, 32mb RAM

QBSP Time               : 96 seconds

Light (-extra) Time 	: 51 seconds

VIS (-level 4) Time     : 17 seconds (This has to be a world record or

                          something.)



Brushes                 : 709

Entities                : 133

Models                  : 12

Textures		: 15

Revision Time           : 30 minutes;  QBSP, LIGHT, VIS did not change

			  from original.



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Info

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Turn off the lights.



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Info on Revision

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I just removed the "Pentagram of Protection" and delt with some

brushes that were misaligned.  Also added some textures.  This is more

or less what I had wanted this map to look like, but I was just in too

much of a hurry to get it out before.  Also switched out the title for

its original title, "The Temple of Shun."



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The Installation

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Unzip shun.zip into quake\id1\maps directory (Create a maps directory

if needed). 



Launch Quake, and in the Console type: map shun



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Copyright / Permissions

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Authors MAY NOT use this level as a base to build additional levels.



This BSP may be distributed ONLY over the Internet and/or BBS systems.

You're NOT authorized to put this BSP on any CD or distribute it in any

way without my permission.