

97/19/01

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Title                   : Albatross

Filename                : alba.bsp

Author                  : Jrgen Karlsson

Email Address           : jorgen.karlsson@mbox312.swipnet.se

Description             : A mixed style map( i like it that way..)

			 

                          

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* Play Information *



Single Player           : No

Cooperative             : No

Deathmatch              : Yes, 5 respawn spots

Player load		: 2 - 5

Difficulty Settings     : No

New Sounds              : No

New Graphics            : Yes, Iikka Kernen's "ikbase" textures;

                          





* Construction *



Base                    : New level from scratch

Editor/progs used       : Worldcraft 1.5b ,Arghlite, rVis,



Build Time              : Approximately 1 week

Compilation/map info 	: Bsp:47.0 s

			  Vis:757.0 s

			  Light:80.0 s

			  429 brushes



Bugs 			: a little high r_speeds count in the main area, 

			but what the heck, there's more to a map than 

			just fps(IMHO)...





I wanted a good and fast deathmatch level suited for 1-on-1, and that 

also could fit for more players.I've played a lot of the latest 

deathmatch maps out there, but I had a feeling they were somewhat in 

the same style, so I wanted something more like the Hipritual maps, 

which I love!

 

It was also intended to be a bot-friendly level(they seem to get stuck

in the water below GL but it is no big deal in my opinion, just go 

kill'em and they respawn somewhere else;). I played it a lot 

with the reaper, and mostly, the Omicron bot(which definetely rocks!!!)





* Credits *



- id Software for doom/Quake/Quake2

- Ben Morris for Worldcraft

- Iikka "Fingers" Kernen for "ikbase" textures





* Author *



Name  	: Jrgen Karlsson

E-mail	: jorgen.karlsson@mbox312.swipnet.se

ICQ-uin :540603

Alias   : Geofrey_w/1F





* Copyright / Permissions *



All textures in this level remain property of their respective owners.



You may distribute this level and include it in any deathmatch compilation

etc., as long as you: 



1. Include this text file untouched and give me credit.

2. E-mail me and let me know what you're doing with it.



Jrgen Karlsson

