# Map Information ### ------------------------------------------------------- 07.21.99 ---

               Title : The Gridiron

            Filename : lun2dm1.bsp

              Author : Lunaran

       Email Address : LtCmdrLun@aol.com

   Misc. Author Info : Old enough to drive, but not vote.  Accepts feedback.

      Shameless Plug : Visit http://www.fragland.com/ltcmdrlun/

Additional Thanks to : id, Rust, id, Thrilla, Mista Kesk, id, Santa Claus, Biff, id, the

                       other Biff, Douglas Adams, and anybody who's ever made a map that 

                       I've at least tried to learn from.



# Play Information ### -------------------------------------------------------------------

         Description : Very small 1on1 or 4-player FFA.  Made extra-insane by the 

                       addition of two pairs of teleporters.  Any more than 2 or 3 players 

                       and it is reccomended that 'weapons stay' be turned on.  Due to the 

                       small nature of the map, games can often be very fast and bloody, 

                       which I tried to offset with lots of health and armor.

                     : Third map released by the author.  Map originally constructed

                       sometime last year, then rediscovered and reworked now that I'm a 

                       better mapper.

                     : The map's name comes from the way it was built.  From above, the 

                       pillars and cieling supports make a big grid.

                     : Eraser bot route table bundled with the zip.  One should unzip in 

                       one's routes directory.  Erasers are pretty sneaky with that RL

                       teleport.

         Player Base : Free-For-All

   Number of Players : 2-4

           Item Load : SSG, CG, HYB, RL, GL; 3 YA's, 1 RA, 1 Bandolier & a MH;

                       6 +25 medkits.



# Construction ### -----------------------------------------------------------------------

                Base : New level from scratch

         Texture Set : Warehouse (e1u2)

   Construction Time : Original map, 18 hours.  Reworking, 16 hours.

        Prefabs Used : None!

        Max R_Speeds : 585 Wpolies, 1000 Epolies w/weapon & w/o other players.

      Editor(s) used : QERadiant build number whatever, despite frequent crashes. *cough*

          Known Bugs : None.  Vis errors were carefully weeded out.  Let me know of any 

                       more.



# Compilation ### ------------------------------------------------------------------------

          QBSP3 time : 17 seconds

          QVIS3 time : 1 minute, 52 seconds

   ArghRad 2.01 time : 18 mintes, 39 seconds

     Lighting Params : -extra -chop 32 -choplight 16 -bounce 40

    Compile Computer : PII 300mhz, 128 megs of RAM, Win98



# Copyright / Permissions ### ------------------------------------------------------------

  Authors May Not decompile the BSP as a base to build additional levels.  Make your own 

damned maps.  

  You MAY distribute this file by any means, provided you leave it unaltered, include this 

text file, also unaltered, and do not charge a red cent for this file other than normally 

incurred online charges or otherwise.  



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    |  -- "Vell ... Zaphod'z jus zis guy, you know?"  |

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