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Title                   : BadLands : "Mission HQ"

Filename                : badlands.bsp

Author                  : Chris Spain

Email Address           : cspain@eutelsat.fr

Description             : A military mission for one agent.

Release Notes           : Version 1.



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* Play Information *



Single Player           : yes

Cooperative 2-4 Player  : yes

Deathmatch              : no (for deathmatch mode, you should

                          access BadLand1 directly)

Difficulty Settings     : yes

New Sounds/Graphics     : no



* Map Notes *



PLOT: This map is a simple start area designed to allow the player

to select a difficulty level and then access the first BadLands

mission which consists of the maps BadLand1 and BadLand2. At the

end of BadLand2 (if the mission is a success), you will return to

the BadLands map, at which point you will be able to access the

next mission.



VERSION 1: The next mission (BadLand3) is not yet designed, so

links to it are not yet enabled in this version of BadLands.

When I produce the next map in the series, I will release a new

version of BadLands which will allow access to the new mission.



AUTHOR'S NOTE: Although I still have a few ideas for further Quake

levels, I don't really have the time to work on them. If any other

level designers out there like my BadLands levels and would like to

tie-in their own level(s) as a BadLands mission, please write to me

and we can maybe make a joint effort multi-mission game.



PERFORMANCE: This level runs OK in 640x480 resolution on my 166,

but you may have to use a lower resolution on slower machines.





* Construction *



Base            : New level from scratch

Editor(s) used  : None. MAP file written by hand.

Known Bugs      : None, which isn't to say there aren't any!



* Legal Stuff *



You may distribute this level freely, as long as you include this

text file and give me credit. However, this level may not be included

in any commercial compilation or product without my express permission.





