                  TeamFortress v2.9 Quake Map

2/3/00



======================= Map Information ========================

 Title       : Dual Duel	

 Filename    : DUALDUEL.zip

 Author      : Kris (Microlitre)

 Map Idea    : Me and Sneak's

 

 Email       : kblender@hotmail.com

 Description : 2 Arenas for 1on1 matches Frags only scoring

               Map is for up to 4 players with 2 separate 1on1 matches simulataneously

	       There is also a spectator lounge to view ongoing matches for those in the map.

                    



======================= Play Information ======================== 



This map does not work properly without the TeamFortress QuakeC patch,

which can be downloaded from http://www.planetquake.com/teamfortress

or from ftp.cdrom.com.

 

 Single Player     : No

 Cooperative       : No

 Deathmatch        : No

 TeamFortress      : Yes

 New Sounds        : No

 New Graphics      : No

 New Models        : No

 New Music         : No

 Transparent Water : No 

======================= Construction ======================== 



 Base              : Scratch

 Editors used      : WorldCraft, EntEd, BSP2Wad 

 Known Bugs        : None.

 Construction Time : about 1 week on and off

 Compile Computer  : P2 300 96meg RAM

 level 4 vis        1 secs

 light               18 secs

 bsp 		     15 mins

 



======================= Installation ======================== 



 This archive contains 4 files.



        ========Basic ========

        Put these in fortress\maps

            Dualduel.txt

            Dualduel.bsp

            Dualduel.jpg

	  

	    sound files/  put these in your fortress/sound/speech folder

	    letsgo.wav

	    clock1.wav

 	    cured1.wav   

        

======================= Game Play ======================== 



This is a TeamFortress map.



There are 4 teams,

        RED and BLUE  Green and Yellow



POINT SYSTEM:



              FRAGS! FRAGS FRAGS!!!

======================= Misc Information ========================



Thanks go out to TFS (www.teamfortress.com) for making TeamFortress, id 

Software (www.idsoftware.com) for Quake, Rastlan for EntEd 

Geoff Phillips for bsp2wad "nice nice proggy"

Textures are from DM.wad and Aardapples e1m2ish DM map textures may also come from Q3 arena

Thank you to Lil Bastard, RubberDuckie, and Freebie for input,playtesting and pimping :)

Thanks tons to Sneak for all his ideas The spectator lounge and windows were his idea!

Thanks to everyone that plays my maps and runs them on TF servers!



Thank you to Maki Lin! :) My Favorite girl



                  selfless promotion

                  ==================

my other maps:   

                 1S a sniper duel map

                 

                 No Heros big CTF map with unique scoring system                 





                 mettletf  a sq1 type map with sniper decks and some playground                              equiptment. first release 

           

                 tfmettle  same map but textures are revised as well as entities

                 added 5 spawnpoints to each respawn room.



These maps are available at cdrom.com and fileplanet.



(c)copyright 2000 Kris Palmer 

- cdrom.com can use this file however they choose.

otherwise please keep this zip intact as is.