**** This map designed for the TeamFortress quakeC mod ****

4-7-98

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Title                   : Junk Yard

Filename                : junkyard.bsp

Author                  : Mark Courtney aka [FK]Sniper[A] or Sniper[A]

Email Address           : Sniper@flashemail.com

Description             : TeamFortress Quake Map



A junkyard level. You can blow up all the leaf piles except

the ones with the wood leaning against them, just for fun.

The flag is the colored tire floating in each teams tire pile.

You take it back to your own tire pile. Labeled crates give

ammo, armor, cells, and heath. For grenades there are normal

rockets down below, go into your building, hit the skull 

button, go down the stairs, hit the hand pad button, and they

are in that room.



Additional Credits to   : 



               Check out the TeamFortress homepage at:

	 		   http://www.planetfortress.com/ 

	     		Because they rule, especially Progman

  		

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* Play Information *



This map does not work properly without the 

TeamFortress QuakeC patch, which can be downloaded from 

http://www.planetquake.com/teamfortress



Single Player           : No

Cooperative             : No

Deathmatch              : Yes

Teamfortress            : YES!

Difficulty Settings     : No

New Sounds              : Yes

New Graphics            : No

New Music               : No

New Models              : Yes

Demos Replaced          : None



* Construction *



Time                    : aprox. 1 1/2 hard days (4 really because

			  of workin on and off 

Qbsp			: 49 secs

light (extra)		: 58 secs

vis			: not needed, would just make level bigger (in kb)

Editor(s) used          : Worldcraft v1.5b, Deathmatch Maker (DMM), ented

Known Bugs              : none known



Note - The grappling hook has been removed in this level.

