                  TeamFortress Quake 1 Map



4/16/98







======================= Map Information ========================



Title       : BasketBall Game



Filename    : Basket1.zip



Author      : Mark Courtney aka Sniper[FA]



Web Page    : members.tripod.com/~Sniper1998/Frag (case sensitive url)



Email       : sniper@flashemail.com



Description : Small BasketBall Game Map



      

======================= Play Information ======================== 





This map does not work properly without the TeamFortress QuakeC patch,



which can be downloaded from http://www.planetquake.com/teamfortress



or from ftp.cdrom.com.







Single Player     : No



Cooperative       : No



Deathmatch        : No



TeamFortress      : Yes



New Sounds        : Yes (made some of em myself)



New Graphics      : No 



Models            : Yes (made em myself)



New Music         : No





======================= Construction ======================== 







Base              : scratch



Map Editors used      : WorldCraft, EntEd, Deathmatch Maker (DMM)<--don't

be dissin this editor, it's very good for the structure of a map.q



Model Editors used: Quark, qME, ms-paint



Known Bugs        : none



Construction Time : 1 day



Qbsp              : 10 seconds



fast vis          : 4 seconds



Light             : 53 seconds







======================= Installation ======================== 







 This archive contains a bunch of files.







        ========Basic ========



        Put these in fortress\maps



            Basket1.txt



            Basket1.bsp







        ========Sounds========



        Put these in fortress\sound\misc

	

	    pepsi2.wav

	    honor.wav

	    ref.wav

	    startgame.wav

	    



        Put these in fortress\sound\player

	

	    eat.wav

	    hoo.wav

        

        Put these in fortress\sound\speech

	

	    dtt.wav

	    hey.wav

	    FA.wav

        

	========Sounds========



	Put these files in fortress\progs



	    Ball.mdl (made from scratch)

	    Soda.mdl (made from scratch)

	    Player2.mdl (modified Player.mdl so the fans would 

	    not rotate)

	    Popcorn.mdl (made from scratch)



======================= Game Play ======================== 







This is a TeamFortress map.







There are 4 teams,



        1. Blue Team - trys to score shots on Red team



        2. Red Team - trys to score shots on Blue Team



        3. Blue Fans - kills Red Fans and Red Team

	

	4. Red Fans - kills Blue Fans and Blue Team







POINT SYSTEM: For each score, from there own team, that team gets 3

frags. b4 i had it so u could score for the wrong team, that wouldn't

work right, it wouldn't take the damn ball from u.



Other Gameplay: player cannot go into the stands, the fans can kill each other

and the teams (only supposed to kill the team that u r not a fan of tho

along with the other teams fans) and they cannot go out of the stands.

there is 1 popcorn and 2 drinks in each stands (with i made) they will give u ammo,

no health cause u could just keep filling up on health. 





Other stuff you might wana know If u touch a fan (one not

played by a human they will say something, so does the ref. the drinks and

popcorn also make sounds. 



Legal shit

Do not make new versions of this stuff or change anything without my 

permission.

(c)copyright 1998 by Mark Courtney