4th October 1998
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title                   : For My Babies 4                  by Dad
====================================================================
filename                : fmb4.bsp
version			: Just one (more cup of coffee 'fore I go)
author                  : Mike Woodham
contact	                : e-mail: MikeWoodham@msn.com
homepage		: 
description             : small, single player only level
additional credits to   : -id- Software 
			: Deadmeat at www.bsphq.com for the tutorials			  			  		  	
			: Kristie for play-testing
====================================================================

* play information *

single player           : Yes
cooperative             : Nope
deathmatch              : Nope
demos replaced          : too clever for me
new graphics		: how do you do it?
new sounds		: I screamed a lot
new monsters/weapons	: what's wrong with ID's?

* construction *

base                    : new level from scratch but see notes below

editor used             : BSP v0.93

build time		: Not long, see notes

compile time		: qbsp 		=  10 mins
			  light -extra  =  10 mins
			  vis -level 4  =  30 mins

known bugs              : This level was not designed for speed.
			  It may run slow on lower spec machines.
			  Also, it was designed by a stick-in-the-mud
			  keyboard player who has not yet mastered
			  a mouse in Quake. You 'mouse magicians' may
			  find it a little too easy. If so, I can
			  only apologise: me and the kids like it!!

* how to *

Unzip all files into your Quake\id1\maps directory. Start Quake and
bring down the console. Type MAP FMB4, press Return. The level will
then load and away you go!

====================================================================

Other information:

total brushes		: 1750

total monsters		: 106 but don't forget the fishes.
			  Also, you can only get 100% if you find
			  three out four secrets. 

total secrets		: 4 scattered throughout the level;
			  all with a small reward, some with monsters!

wad used		: Quake101.wad

compile machine		: Mesh 133M Pentium, 32M RAM

====================================================================

There seems to be a shortage of good ol' Quake 1 levels now that
Quake 2 is out. I don't like Quake 2, I don't think it has half the
atmosphere that Quake 1 has. But the girls only play Q2 now so I have
pulled all of my prefab'd areas from the hard drive, put them into one
level, 'themed' the textures a little and put some villains in.

As this level is cobbled together from 'rooms' which were not used
in my other levels, the general theme doesn't quite work. But as
always, I enjoyed making it so I hope you enjoy playing it.

The level is built for keyboard players so 'mousers' might find some
parts too easy. However, some may find certain areas too hard. Just
remember to think how the monsters react - use them to fight each
other, and use their own size against themselves.

If anyone would like the whole MAP file, or the individual maps of the
various rooms - sewer, cavern/castle?, secret1, secret2, big hall etc.
contact me and I can e-mail to you. You are welcome to use them in
whole, or in part, in your own work. Alternatively, if you would like
me to make it more difficult, with more monsters, let me know.


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* legal stuff *

You may distribute the fmb4.bsp file as long as you include this text
file with it. You may not under any circumstances distribute these
or either file for financial gain or other reward without my express
written permission. Provided you ask in advance, I am unlikely to say
no. Give a man a break: give a dog a bone!
