17/12/99
================================================================

Title                   : Memento Mori
Filename                : czg02.bsp
Authors                 : Robert "Fat Controller" Cruickshank: Map repairs, lights
			  Christian "CZG" Grawert: Original map design
Email Address           : fatty@planetquake.com
Website:		: http://www.planetquake.com/fatty/
Description             : Large medieval keep that was flummoxing CZG by way of irritating
			  Quake crashes. Next level is CZG04, "Numb Nimbus".

			  The map has been modified in terms of lighting and play.

Additional Credits      : - Ben Morris for Worldcraft shareware
			  - Dem goofy Qboard folks for all their support, moral or otherwise :)
			  - CZG for the original map. It's a sexy bit of brushwork.
================================================================

* Play Information *

Single Player            : Yes; 66 monsters on Easy, 109 on Normal, 140 on Hard, taking fish
			   into account (as they're counted twice)
Cooperative              : 4
Deathmatch               : No
Difficulty Settings      : No
New Sounds               : No
New Graphics             : Some from Rogue and Zerstörer
New QuakeC Stuff         : No
Demos Replaced           : No

* Construction *

Base                    : Map by CZG
Editor(s) used          : Worldcraft shareware; QBSP; TreeBSP; TyrLite; Rvis+

Build Time              : as long as a piece of string

Known Bugs		: The first outdoor area has very high (800+) r_speeds.
			  Very little of the architecture has been altered, save for adding a
			  button or two. If it seems to run slowly, well, that's what CZG made.

			  There's a couple of BSP hiccups in one area - startling, but not
			  fatal (you fall "into" a brush.)

			  This map has been tested mainly on Normal skill. I'm unsure how you'll
			  get on in Easy or Hard levels...

Compile machine         : Compaq Presario 2200 (Cyrix MGX-166, 30MB RAM)
				(That's right: *30* megs!  Compaq dedicates 2 megs for video,
				but it still manages to get away with saying 16 megs in the
				ads.  In short: I ain't no Bario.)

QBSP Time               : 2 hours 8 minutes 17 seconds 
Light Time              : 7 hours 17 minutes 44 seconds
VIS (-level 4) Time     : 15 hours 7 minutes 23 seconds

Brushes			: 2097
Entities		: 604
Models			: 75
Average Leaves Visible	: 145

* How to Use *

Extract the BSP to ID1/MAPS as per usual, and run it from the console a la MAP CZG02.

If you find problems, contact me via email at the address above.

* Other Info *

Once upon a time, there was a nice person called CZG who liked to make maps. He like to map so
much, they had to put him in a special padded room and feed him lots and lots of special pills
that made him go boinky boinky. A lot.

One day, CZG made a big, complex, curved medieval map. It looked very nice, but when he tried to
test it, Quake turned green and threw up. This made CZG very sad, so they upped his dosage until
he was all boinky boinky again, side effects such as spontaneous combustion notwithstanding.

Then a nice man called Fat Controller said he'd try to make CZG's map go properly. This made CZG
very happy and it took a week for the smell to go away.

Many swear words later, the map came out, and... um... hey, why are you reading this crap? Jeez,
we put gallons of skull sweat and tears into making kick-ass maps that actually work, and all
you dumbshits can do is read the goddamn text file? I give up. The world's utterly screwed, and
you can all go to hell.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other 
electronic format that is sold for money without my explicit written permission! This includes 
magazine cover CDs. Wait for OUM to come out.

You MAY distribute this file through any electronic network.

* Where to get this crap map *

http://www.planetquake.com/fatty/

* Essential Quake links - Get 'Em while they Last *

Visit TeamShambler Level Reviews:
http://www.planetquake.com/teamshambler/index.html

SP not your thing? Try the MPQ archives:
http://www.planetquake.com/mpq/

Peej 'n Frib's Quake Map News and Banter:
http://www.planetquake.com/peejnfrib/

The QBoard: SAY IT!
http://games.terrafusion.com/qboard/

Mein host ist das uberbuttkicken PlanetQuake!
http://www.planetquake.com