/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// cl_null.c -- this file can stub out the entire client system
// for pure dedicated servers

#include "q_shared.h"	// wchar

void CL_Init (void) {}
void CL_Shutdown (void) {}
void CL_GamedirChanged (void) {}
void CL_Frame (double time) {}
void CL_Disconnect (void) {}
void CL_HandleHostError (void) {}
void CL_BeginLocalConnection (void) {}
void Con_Init (void) {}
void Con_Print (char *text) {}
void Con_PrintW (wchar *text) {}
void Cmd_ForwardToServer (void) {}
void D_FlushCaches (void) {}
void Key_Init (void) {}
void SCR_EndLoadingPlaque (void) {}
