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| Overview

This is the Cocoa version of the popular game Quake. It includes the software and OpenGL renderer versions of Quake and QuakeWorld. This package comes with the following files:
• | "Quake": The software renderer version of Quake.
• | "QuakeWorld": The software renderer version of the QuakeWorld client.
• | "GLQuake": The OpenGL renderer version of Quake.
• | "GLQuakeWorld": The OpenGL renderer version of the QuakeWorld client.
• | "qwsv": The QuakeWorld server software. A command line application.
• | "Extras/cheapo": A proxy for QuakeWorld. A command line application.
• | "Extras/vispatch": Required to apply water transparency patches. A command line application.
• | "Extras/AppleScript Examples/": This folder contains several example AppleScripts for use with Quake.
and a folder called "qw" (required by the QuakeWorld server software). All applications require MacOS X v10.0 or later and the shareware or retail version of Quake. It doesn't matter if you own the Classic MacOS or the PC version, both will work. Additionally you'll need a graphics board that provides accelerated OpenGL rendering if you want to play the OpenGL accelerated versions ("GLQuake" or "GLQuakeWorld") of the game. To learn more, type a question into the search field above, or click Quake Help to return to the main Help menu.