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| Applying "vis" patches

Please follow this steps to apply "vis" patches (described as easy as possible):

1 | Backup the folder of the desired mission pack.
2 | Copy the application "vispatch" and the patch file to the mission pack folder. Let's say we want to patch the "Hipnotic" mission pack: We copy "vispatch" and "hipnotic.vis" to the "hipnotic" folder.
3 | Open "Terminal".
4 | Change to the mission pack folder at "Terminal". Back to our example: Enter "cd " (without the quotes, but with the space after "cd") at the Terminal prompt. Next drag the "hipnotic" folder onto the Terminal window. Hit "return".
5 | Start the patch process: Enter "./vispatch -data hipnotic.vis" (without the quotes) at the Terminal prompt and hit again "return". The patch process should start if you did everything right. Wait until the usual Terminal prompt is back. You've patched your first mission pack.
6 | Finally to enable water transparency in GLQuake or GLQuakeWorld you'll have to change the variable "r_wateralpha" to a value less than "1.0". Just start GLQuake or GLQuakeWorld, go to the Quake console and enter for example "r_wateralpha 0.6". Keep in mind that you'll have to add "r_wateralpha" to your "autoexec.cfg" file if you want make the value of "r_wateralpha" permanet.

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