Comments on: Anatomy of a Simon’s Quest: VII http://www.anatomyofgames.com/2012/08/29/anatomy-of-a-simons-quest-vii/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: jparish http://www.anatomyofgames.com/2012/08/29/anatomy-of-a-simons-quest-vii/#comment-892 Thu, 30 Aug 2012 18:25:34 +0000 http://telebunny.net/toastyblog/?p=5248#comment-892 @LBD I love Simon’s Quest! But I am not blind to its flaws.

@Kupek Simon’s Quest sprites have more presence. They have, I dunno, confidence.

]]>
By: Sarge http://www.anatomyofgames.com/2012/08/29/anatomy-of-a-simons-quest-vii/#comment-891 Thu, 30 Aug 2012 18:04:46 +0000 http://telebunny.net/toastyblog/?p=5248#comment-891 Not ’cause I’m dissing on anyone else’s writing, of course. Just… keep me away from it for the time being, I’m not sure I have the writing chops to make it as entertaining as this series of articles has been.

]]>
By: Sarge http://www.anatomyofgames.com/2012/08/29/anatomy-of-a-simons-quest-vii/#comment-890 Thu, 30 Aug 2012 18:03:34 +0000 http://telebunny.net/toastyblog/?p=5248#comment-890 What would be really cool is an entire breakdown of the series, in this style… future GSJ, maybe? (Don’t know if it’ll be as cool as Jeremy’s writing, though!)

I’m loving these, at any rate!

]]>