Comments on: Anatomy of a Simon’s Quest: VIII http://www.anatomyofgames.com/2012/08/30/anatomy-of-a-simons-quest-viii/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: MetManMas http://www.anatomyofgames.com/2012/08/30/anatomy-of-a-simons-quest-viii/#comment-902 Fri, 31 Aug 2012 20:50:21 +0000 http://telebunny.net/toastyblog/?p=5250#comment-902 @Tomm I don’t think it has the nun on it, and Dracula’s name is in Engrish, but it does have a cross atop it.

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By: Tomm http://www.anatomyofgames.com/2012/08/30/anatomy-of-a-simons-quest-viii/#comment-901 Fri, 31 Aug 2012 18:34:25 +0000 http://telebunny.net/toastyblog/?p=5250#comment-901 Does the grave in SQ’s ending match the grave in Super Castlevania IV’s Japanese opening?

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By: MetManMas http://www.anatomyofgames.com/2012/08/30/anatomy-of-a-simons-quest-viii/#comment-900 Fri, 31 Aug 2012 16:49:16 +0000 http://telebunny.net/toastyblog/?p=5250#comment-900 @Curious Incognito Though it may have kept Devil World from ever being localized and the Dragon Warriors ended up replacing them with Stars of David and coffins with marshmallow ghosts, Castlevania got away with crosses all the time. For the lengths NoA went to for censorship, sometimes it overlooked things or just didn’t give a crap. Heck, the NES Zelda games have crosses too.

The only time Castlevania really had a cross removed was Dracula’s grave in Super Castlevania IV’s teaser when letting the game sit at the title screen, and that’s because it gets destroyed. The main censorship the series saw was more with blood and naked statues than religious iconography.

Sure, the holy water and cross are called the fire bomb and boomerang in the first game’s manual, but it also had the rosary actually called a cross, and given that holy water’s actually called holy water in CV2’s in-game text, it might’ve been more a blind idiot translation than anything.

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