Comments on: Anatomy of a Game: Zelda IV http://www.anatomyofgames.com/2012/09/10/anatomy-of-a-game-zelda-iv/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: LBD "Nytetrayn" http://www.anatomyofgames.com/2012/09/10/anatomy-of-a-game-zelda-iv/#comment-984 Wed, 12 Sep 2012 06:14:52 +0000 http://telebunny.net/toastyblog/?p=5394#comment-984 Ah, Gleeok and Manhandla… two of my favorites. Darknuts, too– I love fighting those guys.

I also dig the White Sword, for some reason… I kind of miss having the “intermediate” swords instead of just your starting sword and the many forms of the Master Sword, though Twilight Princess did deliver on that…

I thought it was cool that they crafted an origin for the White Sword to make it seem more significant and powerful in The Minish Cap, but unfortunately, Zelda Wikis make it sound like that isn’t quite the case…

Then again, Zelda timeline, lol, etc.

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By: ruler26 http://www.anatomyofgames.com/2012/09/10/anatomy-of-a-game-zelda-iv/#comment-983 Tue, 11 Sep 2012 17:58:42 +0000 http://telebunny.net/toastyblog/?p=5394#comment-983 Does anyone else think that, in retrospect, the fact that the raft can’t do what the ladder can seem silly? I always thought that the raft should be able to get Link across a single water tile just fine, raft-dock-be-damned.

Though, I just realized that maybe LoZ is intending the ladder to be used for climbing up to a higher area, like maybe the other side of a river always happens to be higher/lower than the other side. Also, there’s the possibility that LoZ intends for all rivers to be like a very deep ditch that would make raft use impractical or even impossible.

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By: jparish http://www.anatomyofgames.com/2012/09/10/anatomy-of-a-game-zelda-iv/#comment-982 Tue, 11 Sep 2012 17:41:27 +0000 http://telebunny.net/toastyblog/?p=5394#comment-982 Should I be worried that your second paragraph reads like an excerpt from Rorschach’s journal?

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