Comments on: Anatomy of Castlevania III: Block 5-07 http://www.anatomyofgames.com/2013/01/19/anatomy-of-castlevania-iii-block-5-07/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: Leliel http://www.anatomyofgames.com/2013/01/19/anatomy-of-castlevania-iii-block-5-07/#comment-1189 Sun, 20 Jan 2013 12:19:44 +0000 http://telebunny.net/toastyblog/?p=6439#comment-1189 @MetManMas Yeah, my memories are as old and dusty as my CV3 cart, but I’m pretty sure I got to the end fairly easily with Sypha and then could not beat the game at all until much later, when I got there with Alucard. I remember the level where you had to wait for the falling blocks to be a particularly crippling point, Alucard’s special ability notwithstanding, and I think it’s coming up in a couple of posts. Going to be very interesting to read the Anatomy for that one, because I remember THAT stage with tooth-grinding clarity.

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By: MetManMas http://www.anatomyofgames.com/2013/01/19/anatomy-of-castlevania-iii-block-5-07/#comment-1188 Sun, 20 Jan 2013 07:07:39 +0000 http://telebunny.net/toastyblog/?p=6439#comment-1188 Okay, without spoiling anything, let me just say that a few bits of the final level almost justify Alucard’s existence! Almost.

Dracula is a jerk. >=(

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By: MetManMas http://www.anatomyofgames.com/2013/01/19/anatomy-of-castlevania-iii-block-5-07/#comment-1187 Sun, 20 Jan 2013 06:34:46 +0000 http://telebunny.net/toastyblog/?p=6439#comment-1187 @Leliel: Not that I’ve ever made it there in CV3, but I didn’t think about Dracula. Yeah, I guess the fireball’s range could come in handy for that fight if you get that far with Al.

Game just keeps giving me reasons to use passwords to try things out. Heh.

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